Luis Carranza

I am a PhD student at Universitat Politècnica de Catalunya, currently working as a researcher at ViRVIG under the supervision of Oscar Argudo and Carlos Andújar. My research focuses on augmenting complex human body animations in sports, such as bouldering, using Deep Reinforcement Learning.
My research interests lies within character animation, deep reinforcement learning, and robotics.
With background in both industry and research, I am committed to bridging the gap between cutting-edge research technologies and their practical applications in the industry.
news
Jul 01, 2025 | Our paper “PHA: Part-wise Heterogeneous Agents with Reusable Policy Priors for Physics-Based Motion Synthesis” got accepted as a full paper at SCA 2025 and will be published in the PACM CGIT special issue 🥳. |
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Apr 30, 2024 | Joined Hyper Online, a YCombinator and Amazon-backed startup, as a R&D engineer to work on animation workflows for virtual avatars. |
Mar 26, 2024 | Our paper “Simulation of Mechanical Weathering for Modeling Rocky Terrains” got accepted as a short paper at CEIG 2024 🥳. |
Oct 20, 2023 | I have got a FPI grant! 🎓 I am starting a research position at ViRVIG and starting a PhD in Computer Science focusing on Character Animation. |
Oct 13, 2022 | I won an INIREC grant! ✨ I am starting a research intern position at ViRVIG for an HP project. |